NBA Live 18 Demo Shows 4 Most Disappointing Changes to Players

Street ball gameplay is one of most intriguing part of NBA 2K18, many players like it after trying the free demo, it’s totally new to all players and this novel ideo are beloved by crowd. Sure, there are also lots of other best things about the latest edition except for street ball gameplay. But, we need to admit that NBA 2K18 is not perfet one, there are some worst things which complained by audience. Now, we will talk about top 5 changes in NBA 2K18.

NBA Live 18 Demo: Animations


There are two ugly animations in the game, which have already caused an adverse effect on the whole game. For example, in a game, Kyrie Irving drove hard to the lane, and picked up a spoon while driving, unfortunately, he fallen down, but it was really surprised me that he emerged from the traffic accident intact, what a unbelievable thing ! it seemed that he had keeped a little distance with the ground deliberately, so that he could avoid getting injured.

I repeated playing this special video again and again in order to i haven’t made any mistake, though the screen was not smooth. The result shows that i’m right. It’s a fail design, i think. You can try this competition and see whether there is a problem or not.

NBA Live 18 Demo: Ball Physics


The ball physics during the one-on-one games are odd. The ball moves too slowly, and at times, it bounces in a way that isn’t consistent with the sport. The first dribble a player takes when he sprints often makes the ball look as if it’s on an invisible string. There were even a few instances that looked like the ball didn’t touch the floor before returning to the dribbler’s hand. These sequences made for some less-than-attractive plays.

NBA Live 18 Demo: Inconsistent Player Facial Renders


Sports games look so good these days that it’s hard to accept bad player renders. Many of NBA Live 18’s player renders are great, but there are some that aren’t good. The Golden State Warriors’Draymond Green (pictured above) is a perfect example.

This doesn’t look like a facial render for a game on this generation of consoles. Perhaps Green and others who aren’t as accurately rendered will be scanned or touched up for the retail version. Hopefully, that is the case. NBA Live 18’s competition is too stiff for visual inconsistencies.

NBA Live 18 Demo: Computer-controlled passing


It’s too easy to roam on defense without consequence against a CPU opponent. This is because ballhandlers on the perimeter seem to rarely pass the ball to cutters or flashers in the lane.

This is something that can likely be remedied with a patch prior to release, but unfortunately, some of the issues may not be fixable this year.

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NBA Live 18: New Career Mode “The One” & Gameplay Details


After taking a year off – the fourth time in the last seven years that a game has failed to release – EA Sports is looking to earn some credibility back with NBA Live 18 this fall. At EA Play today the company revealed its big feature as a Career Mode called “The One” along with some gameplay details and the announcement of a free demo.

NBA LIVE 18 is all about player control, taking place where skill meets style. Every outcome is based on the actions you take, with mechanics that make every choice and twitch skill more impactful than ever before.

The One
This is how you play NBA LIVE 18! An all-new and dynamic career journey. Create your individual player identity and become a legend in The League and The Streets. Master your selected role and playstyle on the court along with unique signature abilities, traits, and gear. Level up your player as you drive to become and icon. Ever choice you make defines your rise to glory.

One-on-One Mechanic
Discover an array of game-changing moves and hundreds of fresh player signature styles, animations, and interactions at every position, with unprecedented one-on-one control and responsiveness.

Dribble System
On offense, use it to catch your defender out of position, and on defense, use the skill-based counter move to stay in front of the ballhandler to direct pace and tempo.

Real Player Movement
Delivers on-ball defense with control and responsiveness, letting you stay with the ball carrier and cut off the drive through skill-based timing windows.

In The Post
Be in position to control bigs and use size and strength to blow by your opponent, cut off the drive, protect the basket, or score down low.

On-Court Awareness
Experience rim-rattling dunks, smooth layups, and the pure physicality of player interactions within one-on-one gameplay around the basket, featuring an amazing amount of animation variety and signature finishes.

Physics-Based Transitions
With more animations than ever before, each baller in the game maintains realistic momentum throughout every matchup and every move. You’ll feel closer to real action than a front row seat.

A demo for NBA Live 18 will release in August with progress from that carrying over to the full game if purchased. While a demo generally is a sign of confidence, past ones for Live haven’t done much good for the series, even leading to the cancellation of what was to be known as NBA Elite 11 and failing to generate any interest in Live 16. For anyone to give Live 18 a chance though it’s a necessity to offer ways to play it first.

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